Peter de Saint Phalle
1501ART
Outline
Student# - S2674166
Intro: My essay will be primarily concerned with aspects of Narratology, or the study of video games from the perspective of them being stories or literary works. I will be making the argument that in today’s modern world, only a game with a well planned and creative story will be considered worth-while and will ultimately be a success.
Body Paragraph 1: I shall briefly explain the opposition’s view. I will examine the theories of proponents of Ludology and attempt to explain how their theories may be flawed. I hope to make solid comparisons between successful video games and successful works of literary fiction. I will reference here of Dr. Janet H. Murray, as well as other video game analysts who feel that Ludology lacks depth. I shall also examine literary criticisms of successful fiction authors like Raymond Chandler, and apply their theories on successful stories to what makes successful video games.
Body Paragraph 2: My second body paragraph will focus on contemporary games that I feel do not possess an adequate storyline. I shall point out the flaws in these game’s storylines or lack of storylines and show how these flaws make the game less well-received by an audience/consumer market. Statistics from websites like thevideocritic.net and IGN gaming, as well as others.
Body Paragraph 3: my third and final body paragraph will examine the successes of games I feel have adequate story lines. This shall include examinations of such games as Golden Eye, Gears of War, and the ever popular Grand Theft Auto series. I will explain how these games possess interesting and engaging storylines that create the ultimate gaming experience for players.
Conclusion: Reiterate ideas discussed in the Introduction. Provide a concise outlook on the future of videogames and videogame storylines.
Monday, May 12, 2008
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